Title: GAP: Gaming Against Plagiarism
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Permanent Link: http://ufdc.ufl.edu/IR00000380/00001
 Material Information
Title: GAP: Gaming Against Plagiarism
Physical Description: Conference Papers
Creator: Leonard, Michelle
Buhler, Amy
Johnson, Margeaux
Levey, Douglas
Oliverio, James
Conference: NSF Ethics Education in Science and Engineering
Publisher: University of Florida Libraries
Place of Publication: Gainesville, FL
Publication Date: 2011
 Notes
Abstract: The University of Florida (UF) is developing Gaming Against Plagiarism (GAP), an online, interactive game in which STEM graduate students will learn to recognize and avoid plagiarism. GAP will employ strategies intended to influence students’ ethical behavior, and explore the impact of peer behavior, institutional norms, and differing cultural practices on plagiarism. It will be collaboratively designed, tested, and evaluated through a multi-disciplinary iterative development process by recognized experts in graduate science education, gaming, academic integrity, intellectual property rights, and educational digital media production. The game’s open source approach will allow each institution to integrate its own code of conduct, relevant policies, and branding while maintaining a common focus on what constitutes responsible conduct of research. These games will meet the requirements of the America COMPETES Act.
Acquisition: Collected for University of Florida's Institutional Repository by the UFIR Self-Submittal tool. Submitted by Margeaux Johnson.
Publication Status: Published
General Note: Presented at a poster session on February 28, 2011
 Record Information
Bibliographic ID: IR00000380
Volume ID: VID00001
Source Institution: University of Florida Institutional Repository
Holding Location: University of Florida
Rights Management: All rights reserved by the submitter.

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