Technology Fee Full Proposal Template Title : Untethered Instruction: Engaging Learners In and Out of the Classroom Proposer : Tiffany Baglier, Education Librarian ( firstname.lastname@example.org ), Education Library, 1529 Norman Hall, 273 2786 Tom Caswell, Art/Architecture Librarian and Curator of Government House Research Collections in St. Augustine ( email@example.com ) A rchite cture & Fine Arts Library, 205 B FA A, 273 2809 Sponsoring Organization : George A. Smathers Libraries Purpose and Specific Objectives : This proposal looks to re energize traditional settings where faculty a nd students engage in active, as opposed to passive, learning environments. Traditionally, classroom design in libraries (across the nation and across campus) has tended to follow a similar layout instructor podium in the front with rows and rows of desk s or tables for student learners facing the instructor and podium. If computer workstations are part of the classroom design they are often hard wired (or able of wireless (Wi Fi) connectivity and learners are embracing mobile technology, this model for instruction begins to seem rather immobile and outdated. The model we propose here is a more adaptive and malleable one: The new Education Library classroom will take a traditional training room (Norman 1504) and make use of two of the most current mobile t echnologies (iPads and SMART Technologies ) as well as an interactive whiteboard that enables the capture of instructional materials produced in the classro om by both the p rofessor and the students. Relaxed, moveable, ADA compliant furnishings and layout will facilitate collaborative learn ing and group work while break ing down the traditional classroom hierarchy and thus enable the instructor to move freely across the room, en gaging and interacting with each and every studen t. S eats and tables along the wall s can provide workspace to support group work as needed. Instructors in the Architecture & Fine Arts Library have no dedicated classroom but with the addi tion of a mobile interactive panel and a charging station full of tablets almost any space can become a learning space Government House (which UF now manages along with several historic properties -Chapter 267.1735 F.S. ) could make a similarly vibrant, mobile learning space there as well, with an added benefit of being able to take tablets out into the historic district to document and collaborate on multidisciplinary projects. Re Fee funding will accomplish the following objectives: 1) provide innovative learning spaces incorporating mobile and interactive technologies; 2) provide students and faculty with three learning spaces that assist student centered learning; and 3) familiarize st udents with mobile and interactive technologies used in 21 st century businesses. Impact/Benefit : Since university classes incorporate more technology in the curriculum and group assignments for students in preparation for professional collaborative work en vironments, libraries are responding to student collaborative study needs by creating more collaboration space which allows or even incorporates technology, such as the current technology fee funded projects and iPad Circulation Colla boration has environments for learning? Within the 2013 u ndergraduate students through 1,110 instruction sessions; concurrently, the Education and Architecture & Fine Arts librarians instructed 831 students through 49 scheduled classes within 4 colleges (CFA, CLAS, COE, DCP) and across multiple disciplines. Keep in mind, this all took place in traditional classroom settings where set tables and coming a preeminent
classrooms that incorporate mobile educational technologies. The new spaces will emphasize student centered learning with more informal and collaborative environments which better prepare students for work and technology used beyond the university. These spaces will increase faculty to student, student to faculty, and student to student interactions. By offering more flexible instruction space, library and university faculty can schedule more than 49 classes annually (and instruct more than 831 students) in an environ ment where faculty and students can collaboratively learn from each other. Other library classrooms can then be modeled after these untethered classrooms utilizing technology specific to the disciplines and the thousands of students and faculty they serve. Interactive technologies like whiteboards and panels are used throughout education and in the business world for collaboration. Without embracing interactive technologies in the classroom, Mobile and interactive technologies can provide a surface where multiple people can interact with videos, webpages, documents, etc. through annotations a nd gestures. Universities and businesses around the world are incorporating these technologies in unique ways. Monash University in Malaysia developed its own interactive smart table to meet medical student collaboration needs ( http://tinyurl.com/lethjl3 ). Faculty teaching anatomy can immediately answer a question by having eight to ten students manipulate and explore three dimensional images displayed on the table. Yonsei University Library in Seoul, Korea incor porates university and library notices, and interactive tables for entertainment and group discussions in their U Lounge ( http://tinyurl.com/U Lounge ). Deakin Universi ty in Australia networks interactive whiteboards among campuses creating interactive distance learning. The university adapts existing pedagogies to create enhanced video conference lectures, bridged video conference and web conference lectures, and enhanc ed video supplemental instruction. Students can choose to participate through computer and tablet software that links them to the interactive whiteboards, or from an interactive whiteboard classroom nearby. Engineering and Architectural offices use inte ractive panels for project team collaboration and conferencing on site and remotely. Collaboration software works with programs like SolidWorks and Autodesk products to provide instant annotation, drafting and exportation both on the interactive panel and through tablets ( http://youtu.be/kJzDOIrTvCk ). By adding mobile and interactive technology in a relaxed classroom setting similar to Hall ( http://tinyurl.com/IU CedarHall ), UF can set a new standard for instruction fitting for a preeminent university. The Saint Augustine Government House, Architecture and Fine Arts Library, and Education Library c an start the pedagogy shift moving instruction from teacher centered classrooms to flexible student centered environments free to meet students and faculty at the location best serving them. With traditional technology and furniture removed from the existi ng classroom, librarians can begin the process of adapting pedagogical practices to prepare students for the environments found in innovative businesses and compete with the world educational market. Sustainability: The Libraries remain committed to provid ing the technology needed by students in support of their coursework. Each set of iPads ordered will have one or two extra to replace breakage or loss. All equipment ordered will be under warranty for two to three years. With rapidly changing technology, i t is unrealistic to commit to replacing the iPads, Interactive Projector, Interactive Flat Panel, Table, and computers with the same technology in three years, but the commitment to finding the appropriate devices and services for students will remain. A p ossible source of funding for replacement devices is the Fines and Fees fund that generates approximately $110,000 a year and is used for equipment and services which directly benefit students.
Project Timeline: Activities: July/Aug 2014 Sep/Oct 2014 Nov/Dec 2014 Jan/Feb 2015 Mar/Apr 2015 May/June 2015 July/Aug 2015 Sep/Oct 2015 Nov/Dec 2015 1. Prepare sites for install 2. Purchase/ receive equipment 3. Develop workshops & lesson plans 4. Install equipment & apps 5. Pilot test equipment/ procedures 6. Areas fully functional 7. Faculty & student demos 8. Develop assessments 9. Administer assessments 10. Final report & submit findings to natl. journal
Technology Fee Full Proposal Template Title : Untethered Instruction: Engaging Learners In and Out of the Classroom Proposer : Tiffany Baglier, Education Librarian ( firstname.lastname@example.org ), Education Library, 1529 Norman H all, 273 2786; Tom Caswell, Art/Architecture Librarian ( email@example.com ) AFA Library, 201 FAA, 273 2809 BUDGET Item Qty Cost per Item Qty Needed Total Cost SMART LightRaise Interactive Projector 1 $1,939 1 $1,939 SMART E70 Interactive Flat Panel 1 $5,479 2 $10,958 SMART Table 442i Collaborative Learning Center 1 $6,799 3 $20,397 SMART Mobile Stand for interactive flat panels 1 $4,700 2 $9,400 30 iPad Charging Cart 1 $2,569 2 $5,138 8 iPad Charging Cart 1 $1,712 1 $1,712 iPads 1 $500 68 $34,000 iPad Cases 1 $40 68 $2,720 MacMini 1 $579 1 $579 MacBook Pro 1 $1,100 4 $4,400 iMac 1 $1,299 1 $1,299 AirWatch License 1 $738 1 $738 Apps including SMART Notebook Software License 1 $19 68 $1,292 Electrical Upgrade for Equipment $5,000 Labor / Installation $6,240 Misc. Cables / Hardware $1,000 Project Total $106,812 For the tablets and connective workstations, the applicants chose iPads and Macs, as Apple products are ubiquitous in the education and design related curriculums at UF and it is thought that their incorporation would help in achieving a somewhat seamless transition for most users of the Education and AFA Libraries. Learning curves for staff and faculty serving these users would also be minimal. Similarly, SMART interactive technologies were selected due to the fact the UF Libraries currently use SMART boa rds in two of their classrooms and one group study room and their use for instruction and collaborative projects has been quite successful. SMART technologies are also used in almost every K 12 classroom in Alachua County and throughout the state of Florid a; so many new students at UF and current/future teachers are coming to campus equipped with SMART based awareness and skills. Distribution will be as follows: Education Library : SMART LightRaise Interactive Projector, SMART Table 442i Collaborative Learn ing Center, 30 iPad Charging Cart, 30 iPads and cases, Apps, SMART Notebook Software License MacBook Pro (for managing iPad Charging Cart), iMac (for running SMART LightRaise Interactive Projector) AFA Library : SMART E70 Interactive Flat Panel, SMART Tabl e 442i Collaborative Learning Center, SMART Mobile Stand for interactive flat panels, 30 iPad Charging Cart, 30 iPads and cases, Apps, SMART Notebook Software License, 2 MacBook Pros(1 for managing iPad Charging Cart; 1 for running SMART E70 Interactive Fl at Panel) St. Augustine Government House : SMART E70 Interactive Flat Panel, SMART Table 442i Collaborative Learning Center, SMART Mobile Stand for interactive flat panels, 8 iPad Charging Cart, 8 iPads and cases, Apps, AirWatch License, SMART Notebook Soft ware License, MacMini (for managing iPad Charging Cart), MacBook Pro (for running SMART E70 Interactive Flat Panel)